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Changelog

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This page provides a log of patch notes for Castaways. These patch notes are mirrored from https://www.castaways.com/changelogs. The latest updates are at the top of the page, and the older updates are at the bottom of the page.

The Mobile Update (1.0.0-beta)

Update v1.6.0-beta

Update v1.6.0 - April 1, 2024

Added

  • A settings panel! Accessible from the cog on the top right of your game HUD, you can now control various aspects of your Castaways experience including graphics settings, sound settings and more!
  • Game servers will now shut down automatically after being online for 12 hours to ensure optimal performance.
  • The new song "Castaways" has been added to coconut radio!

Improved

  • Improved our process around versioning to ensure that older clients will always be prompted to download the newest version, among fixing other issues.
  • Improved the look and position of the jump button on mobile.
  • Improved the look and touch area of the virtual joystick on mobile.

Fixed

  • Fixed a bug causing players to animate running in place if they open UI while running.
  • Fixed a bug with the furnace not allowing players to insert stacks of coal when coal is already present in the furnace.
  • Fixed a bug causing the magic generator to not animate the lava pour correctly.
  • Fixed a bug causing players to spawn in the wrong position in the hub upon first join.
  • Fixed a bug causing players to not load chunks (also commonly refered to as the movement bug where you see nothing but random game objects and the ocean and are unable to move)
  • Fixed a bug causing players to logout from their account when updating the game. (This may happen to you once more when you download this release)
  • Overhauled the way clients communicate with the server to improve latency, network reliability and resolve many reported connection problems.

Removed

  • Removed crosshairs on mobile platforms.

Update v1.5.1-beta

Update v1.5.1 - March 17, 2024

Added

  • The skills system no longer requires you to sacrifice items at the altar to earn XP. XP is now earned passively by completing various actions pertaining to the skill.
  • All new players now start in the hub instead of on a raft near the hub.

Improved

  • Improved the skills system by no longer requiring you to sacrifice items at the altar to earn XP. XP is now earned passively by completing various actions pertaining to the skill.
  • Improved the new player experience by starting them on the dock in the hub instead of a raft in the water near the hub.
  • Improved the miners island to resolve reported player confusion when working with the Miner.
  • Improved the fishing bite radius by snapping your bobber to the nearest fish upon casting.
  • Improved the visibility of Terra Cotta in the hub by moving them closer to the front.
  • Improved the big fish banner hitbox by making the entire popup clickable.
  • Improved the visibility of fish in the ocean.
  • Improved the fish spawn rate by doubling it.

Fixed

  • Fixed an item deposit issue with the composter.
  • Fixed an issue with our error reporting integration causing lag on game servers.
  • Fixed an issue with the bird feeder and other pre-1.5.0 generators not dropping when broken.
  • Fixed an issue with the top banner disappearing while working on vendor islands.
  • Fixed an issue with fish disappearing in certain situations when players try to fish them.
  • Fixed an issue causing dialogue response buttons to show up in the middle of the screen.
  • Fixed an issue allowing players to move starter island generators to other islands.
  • Fixed an issue causing furnaces to not open upon being interacted with if there are other nearby furnances.
  • Fixed a crash issue related to pet navigation.

Removed

  • Removed a confusing dialogue path regarding the generators from the vendors if you already owned an island before working with them.
  • Removed the skills altar and Lyra NPC.

Update v1.5.0-beta

Update v1.5.0 - February 25, 2024

Added

  • Item Lock System: Introduced a new system to lock specific crafting recipes based on skill progression.
  • Skills Overhaul: Launched a comprehensive new skills system featuring an updated UI, refined skill curves, and rewarding skill progression incentives.
  • Currency Enhancements: Enhanced the experience of acquiring Sandollars and Dabloons with immersive currency effects.
  • Vendor NPCs Expansion: Rolled out new Vendor NPCs and an overarching vendor system, including themed vendor islands. Explore the hub to interact with these engaging characters!
  • Sandollars Store Packages: Unveiled new store packages tailored for Sandollars, enriching the in-game economy.
  • Coconut Radio: Get ready to tune into the Coconut Radio.
  • Generator Upgrades: Introduced an upgrade system for your generators, including the bird feeder, magic generator, and composter, using Sandollars or Dabloons.

Improved

  • Visual Fidelity Enhancements: Upgraded textures, models, UV maps, normals, and made various texturing improvements for a more lifelike visual experience.
  • Post-Processing Effects: Enhanced the game's visual appeal with refined toon shading, outline shaders, and disc shadow decals.
  • Material and Lighting Optimizations: Fine-tuned material settings, lighting, shadows, and outlines for a more vibrant and dynamic environment.
  • Performance Optimization: Implemented graphical performance enhancements, ensuring a smoother experience on low-end devices.

Fixed

  • Store Accessibility: Addressed and resolved issues affecting store opening times, ensuring a seamless shopping experience.
  • Intro Sequence Bugs: Ironed out various bugs within the intro sequence for a polished game start.
  • Asset Streamlining: Eliminated duplicate assets, optimizing game resource usage for better performance.

Removed

  • Legacy Rendering Elements: Phased out the reflection probe and real-time reflections to streamline rendering processes.
  • Outdated Shaders: Removed various legacy shaders that were underperforming, upgrading to more efficient alternatives.
  • Starter Island Challenge System: Discontinued the challenge system on the starter island, paving the way for a more refined introductory experience.

Update v1.4.1-beta

Update v1.4.1 - February 13, 2024

Fixed

  • Resolved web request issues resulting in 400 Bad Request and 500 Internal Server Error errors, ensuring smoother server communication.
  • Fixed numerous instances of NullReferenceException, enhancing overall system stability and reliability.
  • Corrected an InvalidOperationException related to sequence operations, ensuring proper data handling.
  • Improved fishing input mechanics for a more intuitive user experience, you can now use primary and secondary input to reel your fish in.
  • Addressed a HTTPClientError with status code 522, improving network resilience.
  • Solved an issue where inputting a tilde key during the sign-in popup caused unexpected behavior.
  • Fixed a System.ObjectDisposedException error, preventing access to disposed objects and improving resource management.
  • Adjusted the skills menu text to prevent it from wrapping incorrectly, improving UI clarity.
  • Resolved a System.ArgumentException related to duplicate key entries, ensuring data integrity.
  • Fixed a bug in touch input handling, preventing NullReferenceException during 'Touch.onFingerUp' callbacks.
  • Corrected a gameplay issue where players could change their point of view while in the user profile, maintaining consistent gameplay experience.
  • Addressed a specific gameplay scenario where players would not receive a big fish if they disengaged from fishing at a critical moment, ensuring fair reward distribution.
  • Fixed an issue with Amazon DynamoDB where an empty AttributeValue caused exceptions, ensuring smoother database interactions.

Update v1.4.0-beta

Update v1.4.0 - January 29, 2024

Added

  • New sound effects (SFX) for UI interactions across various menus including Crafting, Skills, Store Item Selection, Inventory, and more, enhancing auditory feedback during gameplay.
  • New user profile page. Click another Castaways in-game to view their profile! To view yours, simply click the button on the top right of your game HUD.
  • New friends system, you are now able to open another Castaways profile and add them as a friend. This way you’ll be able to see when they are online, what island they are on, and form long term connections with other Castaways!
  • New report system, you are now able to report another Castaways to the team by clicking on them in-game and pressing report.
  • New functionalities located inside the new user profile page such as the "Give Dabloons" button, "Pets" button, "Skills" button, "Islands" button, and more, aimed at improving navigation and user interaction within the game.
  • New NPC system that will be heavily used in the upcoming progression update!
  • Deployment of a new EKS Cluster, update of cloud components and services, and various configurations to improve backend stability and performance.

Improved

  • Updates to authentication flow for a smoother user experience, new users will no longer be required to create an account first to play the game
  • Modification of the initial tutorial server sequence and player spawn logic to streamline the onboarding process.
  • EKS Cluster metrics, logs, and dashboard configurations improved with the deployment of Prometheus, Loki, and Grafana services, enhancing monitoring and observability.

Fixed

  • Resolution of various bugs including mobile in-app purchase issues, system null reference exceptions, visual glitches, and more, to ensure a smoother gameplay experience.
  • Island Explorer visual glitch and island browser background bug addressed.
  • Fix for the composter not providing double dirt at level 60 mining.

Update v1.3.0-beta

Update v1.3.0 - January 20, 2024

Added

  • New island explorer UI
  • Created fixtures for database tests to enhance testing capabilities.
  • Craft functionality to convert iron blocks into ingots.
  • A system to store and retrieve users' recently visited islands.
  • Added functionality to sort islands by their last online time.
  • The ability to change the island name and category, allowing for more customization.

Improved

  • Enhanced repair and validation functionality within the CurrencyManager.
  • Improved our handling of retrieving cached islands for UI purposes.

Fixed

  • A bug causing "Unexpected" errors in the game.
  • An issue with incorrect object referencing, leading to game crashes.
  • A problem with network requests returning errors.
  • A specific command function issue in player entity management.

Update v1.2.0-beta

Update v1.2.0 - January 8, 2024

Added

  • The ability for players to reset their island.
  • Visual indicators for pet hunger.
  • Rebuilt the fishing feature.
  • Pet types: armadillo, parrot, dog, and cat, complete with models, sounds, and animations.
  • A pets catalog in the store.
  • Enhanced visual effects for fishing, making it clearer when a fish is biting.
  • Enhanced navigation and interaction systems for pets.
  • Pet behaviors including tricks, feeding, and commands like sit or follow.
  • A system to store and manage player pets in the game.
  • Pets automatically follow the player when spawned.
  • The user interface for interacting with pets, showing their status and needs.
  • Pathfinding and navigation system for pets, making their movements natural.

Improved

  • The design of the default island to align with new schematics.
  • The sand collection challenge to ensure sand drops on the first hit.
  • Improved fish biting logic for a more realistic fishing experience.
  • The way the furnace and composter handle item outputs. They now drop the item on the ground instead of placing a block.

Fixed

  • Big fish links now function correctly on all target platforms.
  • A bug with displaying held items correctly.
  • Rendering issues that were preventing entities from appearing properly.
  • A bug that occurred during certain touch interactions.
  • An issue where tilled dirt was incorrectly reverting under crops, making them unwaterable.
  • Problems with feature servers not functioning correctly on staging.
  • A bug in database transactions related to joining games.
  • A problem with certain game sequences not executing properly.
  • Errors occurring when accessing certain game elements.
  • Various other bugs causing game crashes and errors.
  • A command function issue in player equipment management.
  • A visual glitch where certain block faces were not occluding properly.
  • A durability issue with fishing rods not wearing out as expected.

Removed

  • Completely disabled the mine feature, including associated challenges and physical structures.
  • Rhythm minigame when fishing, the fishing feature has been rebuilt.

Update v1.1.0-beta

Update v1.1.0 - December 26, 2023

Added

  • Implemented new skins for sale in the store. Check them out!
  • Moved the Volcano to be located in the hub.
  • Consolidated the Altar to one Altar located in the hub.
  • Added an Altar icon on the map at the physical location within the hub.
  • Added several utility features for our upcoming influencer streams.

Improved

  • Modified the map to teleport you to the target destination even if you already on the hub.
  • Implemented a feature to spit out rejected items at the Altar back at the player.
  • Changed the decal for breaking blocks at the generator to a tap-and-hold style.
  • Refactored our Entity system to support the new entities coming in the next few updates!
  • Reverted the hub map to its state before adding bridges to all Altars.

Fixed

  • Fixed an issue where crop hit boxes were incorrectly extending upwards.
  • Resolved a bug where a seagull would repeatedly loop at the bird feeder.
  • Addressed the problem of players' skins disappearing.
  • Fixed a common error causing the game to not recognize certain objects.
  • Corrected an issue preventing crop harvesting when standing inside them in first-person view.
  • Resolved a bug causing the inventory to keep appearing after minimizing and returning to the game.
  • Fixed the XP bar not showing progress when players make offerings at the Altar.
  • Resolved issues with feature servers not functioning in test environments.
  • Fixed a problem with creating certain high-quality textures.
  • Corrected an error causing server communication problems.
  • Resolved a vague issue causing unexpected behavior.
  • Fixed a bug where a necessary animation component was missing, causing errors.
  • Addressed an issue where players couldn't locate their home island.
  • Fixed a problem with user authentication failing multiple times.
  • Resolved a recurring error related to object recognition.
  • Fixed a problem with database transactions not processing item changes correctly.
  • Corrected an issue to ensure smaller fish are caught during tutorial sessions.
  • Fixed a bug where the game attempted to access a removed object.
  • Resolved a problem with game data not loading correctly.
  • Fixed an issue with network requests returning an error.
  • Addressed a failure in saving game progress in certain chapters.
  • Resolved an issue where a user identity check was failing.
  • Fixed a server-side communication issue.
  • Corrected a gameplay issue where placing a block would unintentionally trigger UI interaction.
  • Fixed the problem of not tracking server issues correctly in error reports.
  • Addressed a command function error in the CacheDataManager.
  • Resolved an issue with retrieving the latest configuration from AWS AppConfig.
  • Fixed a problem with invalid authorization tokens.
  • Corrected an issue where a block was incorrectly marked as generated more than once.
  • Fixed another instance of a common object recognition error.
  • Resolved a problem with updating specific game settings.
  • Addressed an issue with game dependencies not loading correctly before starting.
  • Fixed a rare scenario where two seagulls would simultaneously approach to eat fish at the bird feeder.

Update v1.0.6-beta

Update v1.0.6 - December 9, 2023

Added

  • Added thought bubbles to indicate tools required when trying to break a block without the right tool

Improved

  • Adjusted tutorial popups to be shorter, addressing player feedback.
  • Modified block hitboxes for crops.
  • Composter will now drop the items inside it when destroyed.
  • Fixed several memory leaks leading to a substantial increase in performance

Fixed

  • Fixed an issue where destroying the composter while it's spinning during the tutorial would lock the player in the tutorial, preventing them from advancing further.
  • Fixed an issue where the Bird Feeder was not dropping items as expected.
  • Fixed an issues where Players get stuck in the tutorial when attempting to plant a carrot.
  • Fixed a chat parsing error preventing international users from crashing.
  • Fixed an issue where players got stuck with a "Not Connected" message.
  • The Windows MSI installer now successfully uninstalls the prior version as intended.
  • Fixed an issue that prevented users from buying dabloons.
  • Fixed an issue where seagulls would steal from other players' bird feeders.
  • Fixed several NREs.
  • Fixed several issues to related to chunks and blocks
  • Fixed an issue where the big fish popup would only show to the player who initially hooked the fish.
  • Fixed several issues related to multiplayer connectivity.
  • Fixed an issue with third person seeing big fish in the water.
  • Fixed missing decals for several steps of the tutorial.
  • Fixed an issue where the starter chest items were grayed out.
  • Fixed several issues with world and inventory saving.
  • Fixed an issue where you would get a big fish during tutorial.
  • Fixed autowelcome messages from arriving too early.
  • Fixed an issue where the UI could lock player movement.
  • Fixed an issue preventing players from dropping items out of their hot bar on mobile.
  • Fixed an issue where Island levels were being calculated incorrectly for players.
  • Fixed animation-related errors when the island spawns at the beginning.
  • Fixed several issues when opening crafting.

Update v1.0.5-beta

Update v1.0.5 - November 15, 2023

Improved

  • When you die, your items will now drop and can be picked back up
  • Major performance improvements

Fixed

  • Fixed a bug with chunk rendering and chunks being corrupted
  • Fixed a bug that allowed you to fish while in mid air
  • Fixed a sound issue with hearing rafts perpetually
  • Fixed a sound issue with hearing blocks broken from far distances
  • Fixed a bug where casting fishing line and quickly switching items caused ghost bobbers & errors
  • Fixed a bug that preventing you from being able to move during tutorial
  • Fixed a bug where phantom items would appear if closed inventory to quickly
  • Fixed a bug where breaking tilled dirt preventing you from completing composting challenge

Update v1.0.4-beta

Update v1.0.4 - September 11, 2023

  • Hide UI mode (by pressing ` key on desktop platforms) for cinematics
  • Autojump now works when moving out of water to land
  • You can now shift + click to move items between inventories more efficiently
  • Desktop Builds for PC & Mac

Update v1.0.3-beta

Update v1.0.3 - August 29, 2023

Added

  • Added item descriptions on important items
  • Added new magic generator that drops various resources
  • Added join and leave messages in the chat
  • Added ability to click names in chat to teleport to players
  • Added ability to juice crops and grow them instantly with dabloons
  • Added eligible resources and xp yields to skills help UI
  • Added dialogs and better tutorial decals to help new users
  • Added chat moderation tools and ability for mods to kick/ban players
  • New islands now include a starter chest with important resources
  • Added a breaking sound to the magic block
  • Added chat bubbles back

Improved

  • Improved challenges system to be smarter and allow for more player freedom
  • Improved controls to be more approachable and easier to learn
  • Improved crop growth timers to be more readable and useful
  • Improved birthdate selector on main menu
  • Skills now require challenges to be learned before sacrifices can be made
  • Fish can now be caught in variable quantities of 1-3 each win
  • Crops can now be harvested in variable quantities of 1-3 each harvest
  • Fishing minigame now uses colorful circles instead of white squares
  • Fishing minigame has been modified to be in horizontal layout
  • 150% performance improvement
  • Various other performance improvements

Fixed

  • Fixed a bug preventing players from collecting lava at volcano
  • Fixed a bug causing ore to spawn in unobtainable locations
  • Fixed a bug causing doors to be unplaceable
  • Fixed bug causing the crosshair to appear in UI menus
  • Fixed a bug that caused chunks to corrupt and lose data
  • Fixed a bug where connecting messages would get stuck in chat
  • Fixed a bug where other player's held items wouldn't render
  • Fixed a bug where you would be stuck fishing if competing player left
  • Fixed a bug that caused fishing score to be perfect every time
  • Fixed a bug with the start challenge button for the mining skill
  • Fixed a bug that caused international players to be unable to connect to servers
  • Fixed a bug that would cause islands to not render properly on load
  • Fixed locale issue with skills UI
  • Fixed locale issue with sugar cane
  • Fixed lag spikes caused by unrecognized characters in chat

Removed

  • Removed stone generator
  • Removed countdown timer before fishing

Update v1.0.2-beta

Update v1.0.2 - June 25, 2023

Improved

  • Stone generators will now save and continue its timer when destroyed and placed again
  • The lighting in the coal and iron mines is brighter for increased visibility
  • Improved the mine challenge to be more friendly to new users
  • Loading chunks of blocks in large worlds is much faster
  • Various other performance improvements

Fixed

  • Fixed bug that caused duplicate tiles when fishing for big fish
  • Fixed bug that caused player to be stuck breaking blocks continuously
  • Fixed bug that prevented players from signing up properly
  • Various other bug fixes

Removed

  • Removed sinking and drowning damage when swimming in water

Update v1.0.1-beta

Update v1.0.1 - June 17, 2023

  • Improved Tutorial Sequence & Challenges

Mobile Update v1.0.0-beta

Castaways Mobile Update v1.0.0 - September 11, 2023

Added

Improved

  • Improved the crafting system by previewing and categorizing all available recipes
  • Crafting tools will now automatically equip the crafted tool to your hotbar if there is available space
  • Changed the durability of flimsy watering cans to 60 uses
  • Changed the durability of flimsy buckets to 4 uses
  • Dramatically improved the performance of the game with numerous optimizations
  • Improved chunk loading times dramatically with numerous optimizations
  • Updated the map illustration to reflect the new hub world design
  • Changed the way grass is grown and dropped when broken
  • Changed the amount of dirt you receive for various crops and sand when using a composter
  • Coal is now introduced in mines every hour instead of every 24 hours
  • Updated the texture of palm trees
  • Changed the rate that crops grow by various amounts
  • Changed the rate that crops wither by various amounts
  • Fruit Trees will now wither if not watered consistently
  • Improved the user interface to better support mobile devices
  • Improved the user interface with illustrations on windows, menus, and buttons
  • Improved the overall visual graphics of the game
  • Improved various textures and models in the game
  • Improved player movement by fixing the lerp
  • Improved player input and camera controls
  • Improved camera controls so you can pinch and zoom to change perspective
  • Improved the balance of health regeneration and hunger usage
  • Improved chat to show messages even when the full log is closed
  • Improved the performance of the island brower
  • Changed the default spawn so players always return to their island when reopening the game
  • Improved fish spawn rates to based on player activity rather than just movement
  • Improved frame rate and vsync settings
  • Improved the composter behavior to only open the menu if the composter is empty
  • Improved blend state animations been walking and running
  • Improved various ways of moving items between your hotbar, inventory, chests, and sacks
  • Improved item dropping and pickup to be smarter about intention
  • Switching islands will now keep the item you previously had equipped, equipped
  • Improved the sign up / sign in flow for users
  • Various other performance improvements

Fixed

  • Fixed various broken player animations
  • Fixed various issues with animations snapping, or playing incorrectly, or not at all
  • Fixed broken ocean position that caused players to swim above water
  • Fixed bug where the world border was broken
  • Fixed bug where you didn’t receive hunger exhaustion when placing blocks
  • Fixed bug where the dirt texture not matching the grass texture
  • Fixed bug where the player would get stuck at spawn points
  • Fixed bug where breaking tilled dirt was slower than breaking regular dirt
  • Fixed bug where durability of buckets wasn’t decreasing on fill and unfill only
  • Fixed bug that caused frame lag and frame tearing issues
  • Fixed bug that prevented you from taking royalties from mine chests
  • Fixed bug that required you to close chests twice
  • Fixed bug where chunks wouldn’t load
  • Fixed bug where third person camera controls were interuppted by chat boundaries
  • Fixed bug where you sometimes couldn’t place fish in a bird feeder
  • Fixed bug where phantom blocks would appear when breaking blocks larger than 1 block
  • Fixed bugs moving items between inventories and chests and sacks
  • Fixed bug where islands would load at the wrong time of day
  • Fixed bug where world interactions failed if there were two objects at the same distance
  • Fixed bug with watering crops
  • Fixed bug where grass does not expand vertically
  • Fixed bug where wet soil wouldn’t render differently than dry soil
  • Fixed bug where items would sometimes not appear in inventory after being picked up
  • Fixed bug where mounting a raft while holding a fishing rod would cause you to start fishing
  • Fixed bug where the text in the game would go fuzzy
  • Fixed bug where the fishing line would appear or disappear during fishing minigame
  • Fixed bug where mining stone from the mines left a phantom block
  • Fixed bug where the watering can level would not go down when watering crops
  • Fixed bug where the moon would always be up
  • Fixed bug that bricked the camera if you selected a fish while in the celebrate state
  • Fixed bug where interacting with a composter while holding a block would cause the block to be placed
  • Fixed bug that causes player to fall ridiculously fast
  • Fixed bug that prevented the player from opening a furnace
  • Fixed bug that would cause coal to not spawn consistently in mines
  • Fixed bug where the volcano would steal your bucket when trying to collect lava
  • Fixed bug that caused players not to sink in the ocean
  • Fixed bug that caused fish to disappear
  • Fixed depth sorting on player names
  • Fixed bug that allowed player to still move even when at 0 health
  • Fixed bug that prevented you from autojumping over stairs
  • Fixed bug where players wouldn’t take damage while standing in lava
  • Fixed bug where you could re-enter the coal mine after it closed
  • Fixed bug where the celebration animation wouldn’t play if your fishing rod broke first
  • Fixed bug where fences wouldn’t connect to other fences properly
  • Fixed bug where spamming a watering can could cause the player to crash
  • Fixed bug where the mine royalty chest was intersected by a rock

Removed

  • Removed highlights on players and rafts
  • Removed stone recipe from furnace
  • Removed ability to create islands by visiting the captain
  • DDR style arrow based fishing mini game
  • Removed rain and gloomy weather events
  • Removed cross hair in first person view when on mobile
  • Removed composters and bird feeders from existing islands

The Merchant Update (5.0.0-alpha)

Update v5.0.3-alpha

Update v5.0.3 - February 20th, 2023

Ahoy Castaways! The time has finally arrived. EVERYONE GETS AN ISLAND! This update allows anybody to get their own island by trading a compass with the new Captain located in the new Hub. Along with this there are a ton of new features that have been requested for a long time! We are so happy to have this out and we hope you enjoy.

FpcRQ31aUAAFFTJ.jpg

New Content:

  • Free Islands: Any player can create their own island by going to a Hub and talking to the Captain with a Compass in hand.
  • Island Levels: By placing specific blocks down (check the for more details), players can now raise their in order to participate in the leaderboard to win NFTs.
  • Iron Ingots:
  • Iron Blocks: These can be crafted from 9 Iron Ingots
  • New Hub: This replaced the Old Hub. It is much larger and prettier than the old one and also will be the home of NPCs.
  • The Captain: He sits at the end of the dock along with his ship in Hubs. He will provide any player an island in return for a compass.

Update v5.0.2-alpha

Update v5.0.2 - January 16th, 2023

Ahoy Castaways! The team is continuing to work hard on the Merchant Update! Today we are adding some highly requested decoration items to the game: the Bed and double doors. Along with this we have a few bug fixes.

FmoYQ9zaEAAxO N.jpg

New Decorations:

Bug Fixes:

  • Fixed a bug causing coal to be lost when furnaces were unloaded
  • Fixed a bug preventing players from watering mature crops
  • Fixed a bug preventing sandstone from being used in furnaces
  • Fixed a bug allowing players to bypass stack size limits in furnaces
  • Fixed a bug causing some blocks with extensions to stop working when broken down

Update v5.0.1-alpha

Update v5.0.1 - January 9th, 2023

Ahoy Castaways! Here's a quick batch of bug fixes related to the merchant block update (v5.0.0).

Bug Fixes:

  • Fixed bug causing islands to load multiple of the same block over top of themselves making the game lag
  • Fix bug causing core ore to be mined and not drop coal
  • Fixed bug causing doors to only open on the users browser and not for other players
  • Fixed a few incorrect and outdated icons

Merchant Update v5.0.0-alpha

Castaways Merchant Update v5.0.0 - January 9th, 2023

Ahoy Castaways! In preparation for the release of public islands in the weeks ahead we are releasing a bunch of new blocks for players to build with (this includes doors!!!!). We are so excited to see what players build with these!

All blocks Final.png

New Smelting Blocks (made with Coal in the Furnace):

New Crafting Blocks:

Tools Required to Break New Blocks:

Note: any new blocks not listed here can be broken by hand

Bug Fixes/Other

  • Increased scrolling speed in crafting menu
  • Fixed the coin toss with the [golden coin] not working
  • Fixed bug causing islands to halt when shutting down
  • Fixed bug causing the game URL to be incorrect
  • Performance improvements

The Homestead Update (4.0.0-alpha)

Update v4.0.1-alpha

Update v4.0.1-alpha - January 5th, 2023

Ahoy Castaways! Today we are fixing a few bugs with seagull poop, notably players being able to push it with rafts.

Bug Fixes:

  • Fixed a bug where players were able to push seagull poop using their rafts
  • Fixed a bug where players would spawn below blocks and in the water
  • Fixed seagull poop occasionally falling through blocks
  • Fixed some instances of players dying randomly (there are still some known issues here, WIP)
  • Fixed entities being able to traverse through unloaded or unrendered chunks

The Homestead Update v4.0.0-alpha

Castaways Homestead Update v4.0.0-alpha - November 28th, 2022

The Island update (3.0.0-alpha)

Castaways Island Update v3.0.0-alpha - October 17th, 2022

The Fishing Update (2.0.0-alpha)

Castaways Fishing Update v2.0.0-alpha - July 11th, 2022

The Raft Update (1.0.0-alpha)

Castaways Raft Update v1.0.0-alpha - May 31st, 2022

This was the first iteration of the game. There was literally nothing to do but endlessly drift around the ocean and chat with anonymous players behind temporary names.

Pre-alpha

Castaways Pre-alpha - May 26th, 2022

The base raft gameplay was internally tested, and 3 active community members at the time were invited to test the game before it became public.