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Hunger

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Description

The player's hunger bar is located to the right of the Health bar. Players start with full hunger represented by 10x Icon hunger full.png.

Each half Icon hunger halfFull.png represents one hunger point. A full hunger bar will have a total of 20 hunger points represented by . Once the player has 4 hunger points () or lower their character will begin to slow in speed and change idle animation. When a player takes damage, their Hunger Icon hunger full.png will be used to restore their Health Icon health full.png at a 1:1 ratio.

Hunger can be restored by eating Crops Icon carrot.png or Fish Icon whale.png.

Food can be eaten by equipping the crop or fish and holding the right mouse button. The player will consume food in increments. Different types of food will restore different amounts of hunger points.

Hunger Exhaustion

How Does Hunger Exhaustion Work?

In the game, players have a hunger exhaustion metric that accumulates as they engage in different activities. This value increases incrementally until it reaches a threshold of 4.0. Upon hitting this mark, one point (Icon hunger halfFull.png) is deducted from the player's hunger score, and the exhaustion meter resets to zero. This cycle then repeats, with the exhaustion level rising with activity and resetting after each full point is consumed.

Hunger Exhaustion Depletion Values

Action Amount Depleted
Swim (1 Meter or 2 Blocks) .01
Rafting (1 Meter or 2 Blocks) .0033
Walking (1 Meter or 2 Blocks) .01
Sprinting (1 Meter or 2 Blocks) .1
Jumping Once .05
Fishing Once 1
Mining 1 Block .005
Digging 1 Block .005
Woodcutting 1 Block .005
Sledgehammering 1 Block .005
Tilling 1 Dirt .005
Filling a Bucket .005
Watering a Plant .005
Using a Barrel .005