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Hunger
Description
The player's hunger bar is located to the right of the Health bar. Players start with full hunger represented by 10x .
Each half represents one hunger point. A full hunger bar will have a total of 20 hunger points represented by . Once the player has 4 hunger points () or lower their character will begin to slow in speed and change idle animation. When a player takes damage, their Hunger will be used to restore their Health at a 1:1 ratio.
Hunger can be restored by eating Crops or Fish .
Food can be eaten by equipping the crop or fish and holding the right mouse button. The player will consume food in increments. Different types of food will restore different amounts of hunger points.
Hunger Exhaustion
How Does Hunger Exhaustion Work?
In the game, players have a hunger exhaustion metric that accumulates as they engage in different activities. This value increases incrementally until it reaches a threshold of 4.0. Upon hitting this mark, one point () is deducted from the player's hunger score, and the exhaustion meter resets to zero. This cycle then repeats, with the exhaustion level rising with activity and resetting after each full point is consumed.
Hunger Exhaustion Depletion Values
Action | Amount Depleted |
---|---|
Swim (1 Meter or 2 Blocks) | .01 |
Rafting (1 Meter or 2 Blocks) | .0033 |
Walking (1 Meter or 2 Blocks) | .01 |
Sprinting (1 Meter or 2 Blocks) | .1 |
Jumping Once | .05 |
Fishing Once | 1 |
Mining 1 Block | .005 |
Digging 1 Block | .005 |
Woodcutting 1 Block | .005 |
Sledgehammering 1 Block | .005 |
Tilling 1 Dirt | .005 |
Filling a Bucket | .005 |
Watering a Plant | .005 |
Using a Barrel | .005 |