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===List of Fish===
===List of Fish===
This list of fish is in order from smallest at the top to largest at the bottom. This list of fish is in order from least rare at the top to most rare at the bottom
This list of fish is in order from smallest at the top to largest at the bottom. This list of fish is in order from least rare at the top to most rare at the bottom. The lower the spawn rate % the rarer the fish.
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===List of Sea Junk===
===List of Sea Junk===
This list of Sea Junk is in order from least rare at the top to most rare at the bottom.
This list of Sea Junk is in order from least rare at the top to most rare at the bottom. The lower the spawn rate % the rarer the sea junk.
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Revision as of 22:03, 9 November 2023

Introduction

In castaways various Fish and Sea Junk can be caught using a Fishing Rod.

How to Fish

Craft a Fishing Rod

A Fishing RodIcon fishingRod.png is required to fish. A fishing rod can be crafted from 3x SticksIcon stick.png & 2x RopeIcon rope.png. Sticks and Rope can be found floating around the Hub or crafted.

Finding Fish

Fish will appear around the player every 120-240 seconds of continuous distance traveled. A fish will appear as a small to large-sized silhouette indicating the size of the fish.

Casting a Fishing Rod

Player casting a line on a fish silhouette
Player casting a line on a fish silhouette

Hold the Fishing Rod as your active item. Right click on the silhouette and you will cast the bobber into the water. The bobber needs to be close to the center of the silhouette for the fish to bite. If the fish is biting, the silhouette will have an animation of the fish starting to nibble at your line.

Rhythm Game

After a few seconds, the rhythm game will begin. The camera will tilt and circles will appear above the water and move from left to right side of the screens. Player must click on those circles with a mouse.
The rhythm game lasts 20 seconds. The player must maintain accuracy to a minimum level to win the rhythm game. If successful, the fish or Sea Junk caught from the water will appear over the players head and will be placed in the player inventory.
If unsuccessful, the player will reel their empty line back in and perform a sad animation.
Whether successful or unsuccessful, hunger is always depleted after the rhythm game is performed. Fish are caught in variable quantities of 1-3 each win.

Scoring System

During Rhythm Game, each circle you hit will grant you certain scores, this is crucial when you're competing Big Fish with other players.
Depending on your accuracy, you might see Miss/Normal/Good/Great/Perfect signs, each has different scores.
The Upper limit of scores is 170 points, check the table below for specific scores.
Rythm game score.png

Scoring System
Accuracy level
Scores
Miss
0
Normal
1
Good
2
Great
3
Perfect
4

Fish Silhouettes

Before catching a fish you will not know exactly which fish it is. A fish silhouette of a random size will spawn. Shrimp, Seahorse and Crab can be caught from the small fish silhouettes. Clownfish, Pufferfish and Seaturtle can be caught from the medium fish silhouettes.Squid, Dolphin and Shark can be caught from the large fish silhouettes. Whale can be caught from the largest fish silhouette.

Icon fishSizes.png

Big Fish

A big fish is any fish that takes more than 1 player to reel in. You can tell before hand by the large fish silhouette. Big Fish includes the Shark, Dolphin, Squid, and Whale. When a big fish is present, multiple players are required to start the rhythm game. Upon casting a line on a big fish, a popup window will appear above the fish saying it needs more players to be reeled in. This will also show any nearby players that you are trying to reel in a big fish and need help. When the required number of players have casted their fishing rods on the silhouette, the rhythm game will start. All players with a fishing rod hooked on the fish will compete with one another. The player who gets the highest score wins the game and is the only person to receive the big fish. 2 players are required to catch a shark, dolphin or squid and 3 players are needed to catch a whale.

List of Fish

This list of fish is in order from smallest at the top to largest at the bottom. This list of fish is in order from least rare at the top to most rare at the bottom. The lower the spawn rate % the rarer the fish.

Icon Name Spawn Rate Hunger Restored
Icon shrimp.png Shrimp
25%
Icon seahorse.png Seahorse
18%
Icon crab.png Crab
15%
Icon clownfish.png Clownfish
12%
Icon puffer.png Pufferfish
10%
Icon seaTurtle.png Seaturtle
6%
Icon squid.png Squid
6%
Icon dolphin.png Dolphin
5%
Icon shark.png Shark
2%
Icon whale.png Whale
1%

Sea Junk

Sea Junk can be caught in any part of The Seas where a fish silhouette is not present. The Sea Junk obtained is always random.

List of Sea Junk

This list of Sea Junk is in order from least rare at the top to most rare at the bottom. The lower the spawn rate % the rarer the sea junk.

Icon Name Catch Rate
Icon kelp.png Kelp
25%
Icon emptyTunaCan.png Empty Tuna Can
20%
Icon oldBoot.png Old Boot
15%
Icon compass.png Compass
12%
Icon cutlass.png Cutlass
10%
Icon flareGun.png Flare Gun
5%
Icon oldKey.png Rusty Old Key
5%
Icon laserPointer.png Laser Pointer
4%
Icon goldCoin.png Gold Coin
3%
Icon miloDoll.png Milo Doll
1%

Worms

Using Worms

As long as they stay in your Inventory Tab, worms will be used automatically during Rhythm Game to enhance your score. When competing for Big Fish, worms will increase your score by 10% (1.1x).
For example, if you score 15 perfect, without a worm, the usual score will be 15 x 4 = 60 points. But with a worm, your score goes to 15 x (4 x 1.1) = 66 points. The player who had the worm in their pockets has a higher chance of winning the Big Fish.

How to Get Worms?

Worms will randomly appear when players water Crops. Note that the Crops MUST be dry, don't water early if you want to get worms.
You can water anyone's Crops. Watering does not require island permission.