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==Introduction==
==Introduction==
In castaways various [[Fish]] and [[Sea Junk]] can be caught using a [[Fishing Rod]].
In Castaways, various [[Fish]] and [[Sea Junk]] can be caught using a [[Fishing Rod]].


==How to Fish==
==How to Fish==
===Craft a Fishing Rod===
===Craft a Fishing Rod===
A [[Fishing Rod]][[File:Icon fishingRod.png|30px|link=https://wiki.castaways.com/wiki/Fishing_Rod]] is required to fish. A fishing rod can be [[Crafting|crafted]] from 3x [[Stick]]s[[File:Icon stick.png|30px|link=https://wiki.castaways.com/wiki/stick]] & 2x [[Rope]][[File:Icon rope.png|30px|link=https://wiki.castaways.com/wiki/Rope]]. [[Stick]]s and [[Rope]] can be found floating around the [[Hub]] or [[Crafting|crafted]].
A [[Fishing Rod]][[File:Icon fishingRod.png|30px|link=https://wiki.castaways.com/wiki/Fishing_Rod]] is required to fish. A fishing rod can be [[Crafting|crafted]] from 3x [[Stick]]s[[File:Icon stick.png|30px|link=https://wiki.castaways.com/wiki/Stick]] & 2x [[Rope]][[File:Icon rope.png|30px|link=https://wiki.castaways.com/wiki/Rope]]. [[Stick]]s and [[Rope]] can be found floating around the [[Hub]] or [[Crafting|crafted]].


=== Finding Fish ===
===Finding Fish===
Fish will appear around the player every 120-240 seconds of continuous distance traveled. A fish will appear as a small to large-sized silhouette indicating the size of the fish.
Fish will appear around the player every 60-180 seconds, the number of fish that spawn increases the more players gather in an area.


=== Casting a Fishing Rod ===
===Fishing===
[[File:Rhythm game.gif|thumb|right|alt=Player casting a line on a fish silhouette|Player casting a line on a fish silhouette]]
Hold the [[Fishing Rod]] as your active item. Right click on the silhouette and you will cast the bobber into the water. The bobber needs to be close to the center of the silhouette for the fish to bite. If the fish is biting, the silhouette will have an animation of the fish starting to nibble at your line.


=== Rhythm Game ===
Fishing in Castaways is a time-based reaction mini-game.
After a few seconds, the rhythm game will begin. The camera will tilt and grey arrows will appear above the water. Colored arrows will appear from the bottom and will move upwards. These arrows must be pressed in corresponding order when overlapping the grey arrows.<br>
# Locate the fish you would like to catch by finding a fish silhouette in the water.
The rhythm game lasts 20 seconds. The player must maintain accuracy to a minimum level to win the rhythm game. If successful, the [[fish]] or [[Sea Junk]] caught from the water will appear over the players head and will be placed in the player [[inventory]].<br>
# With your fishing rod equipped, click or tap as close to the fish as possible. If you are successful, the fish will start to dart towards your lure.
If unsuccessful, the player will reel their empty line back in and perform a sad animation.<br>
# When the fish bites, a large splash will erupt from the water. To hook the fish, click as quickly as you can on the splash after it first appears.
Whether successful or unsuccessful, hunger is always depleted after the rhythm game is performed.
# If successful, you will reel in your catch!
[[File: Fiching-sequence.png|800px]]


=== Scoring System ===
==BIG Fish==
During Rhythm Game, each arrow you hit will grant you certain scores, this is crucial when you're competing Big Fish with other players.<br>
There are some fish in Castaways so big that it takes two or even three other players to catch them! The big fish mini-game pits players against each other to catch the big ones. But only one player can win!
Depending on your accuracy, you might see Miss/Normal/Good/Great/Perfect signs, each has different scores.<br>
# Only Large and Extra Large fish will trigger the big fish mini-game. Big fish will have a noticeably larger silhouette than medium and small fish.
The Upper limit of scores is 170 points, check the table below for specific scores.<br>
# Once the fish bites and you hook it, the big fish info panel will appear. Using this panel, you can create a one-time invite code that can be shared as a direct link to where you are.
[[File:Rhythm Game Score.png|300px]]<br>
# Your player will be unable to move until another player casts their line and joins the game.
# Once the joining player casts their line, they will go through the same fishing sequence. When the joining player sees a splash, they must click to reel in the fish.


{| class="wikitable"
===The winner of the big fish mini-game will be the player that had the quickest reaction time between the splash and clicking to hook the fish. The first player does not need to click after they initially trigger the big fish mini-game. Their time is already locked in.===
|+ Scoring System
|-
! <center>Accuracy level</center> !! </center>Scores</center>
|-
| <center>Miss</center> || <center>0</center>
|-
| <center>Normal</center>|| <center>1</center>
|-
| <center>Good</center>|| <center>2</center>
|-
| <center>Great</center> || <center>3</center>
|-
| <center>Perfect</center>|| <center>4</center>
|}
==Fish==
===Fish Sizes===
The fish you catch is determined by the size of the fish silhouette in the water. There are 4 different sizes of fish: Small (S), Medium (M), Large (L), and Extra Large (XL). <br>
[[Shrimp]]s, [[Seahorse]]s and [[Crab]]s can be caught from the small silhouette. [[Clownfish]], [[Pufferfish]] and [[Seaturtle]]s can be caught from the medium silhouette. [[Squid]]s, [[Dolphin]]s and [[Shark]]s can be caught from the L silhouette. [[Whale]]s can be caught from the XL silhouette. <br>
[[File:Icon fishSizes.png]]<br>


===Big Fish===
[[File:Big-fish-sequence.png|800px]]
A big fish is any fish with a silhouette size of L or XL. When a big fish is present, multiple players are required to start the rhythm game. Upon casting a line on a big fish, a popup window will appear above the fish saying it needs more players to be reeled in. This will also show any nearby players that you are trying to reel in a big fish and need help. When the required number of players have casted their lines on to the silhouette, the rhythm game will start. All players with a line hooked on the fish will compete with one another. The player who gets the highest score wins the game and is the '''only''' person to receive the big fish.  
 
''NOTE'': The Whale requires three players to compete in the fishing game.
 
==[[Worm]]s==
 
===Using [[Worm]]s===
[[File:Icon worm.png|100px|left]]
 
When competing for Big Fish, worms will increase your chances of winning by '''10% (1.1x)'''.
Every time you compete for a big fish with worms in your inventory, the number of worms will decrease by x1 regardless of the outcome.
If both players have worms in their inventory, then they both receive the bonus, and the advantage is negated.
Visit the [[worm]]'s page for more information on acquiring worms.


===List of Fish===
{| class="wikitable"
|-
! Icon !! Name !! Spawn Rate !! Hunger Restored
|-
| [[File:Icon shrimp.png|32px|link=]] || [[Shrimp]] || <center>25%<center> || {{iconbar|value=6|size=16px|full=Icon hunger full.png|half=Icon hunger halfFull.png|empty=Icon hunger empty.png|reverse=1|total=20}}
|-
| [[File:Icon seahorse.png|32px|link=]] || [[Seahorse]] || <center>18%<center> || {{iconbar|value=6|size=16px|full=Icon hunger full.png|half=Icon hunger halfFull.png|empty=Icon hunger empty.png|reverse=1|total=20}}
|-
| [[File:Icon crab.png|32px|link=]] || [[Crab]] || <center>15%<center> || {{iconbar|value=6|size=16px|full=Icon hunger full.png|half=Icon hunger halfFull.png|empty=Icon hunger empty.png|reverse=1|total=20}}
|-
| [[File:Icon clownfish.png|32px|link=]] || [[Clownfish]] || <center>12%<center> || {{iconbar|value=12|size=16px|full=Icon hunger full.png|half=Icon hunger halfFull.png|empty=Icon hunger empty.png|reverse=1|total=20}}
|-
| [[File:Icon puffer.png|32px|link=]] || [[Pufferfish]] || <center>10%<center> || {{iconbar|value=12|size=16px|full=Icon hunger full.png|half=Icon hunger halfFull.png|empty=Icon hunger empty.png|reverse=1|total=20}}
|-
| [[File:Icon seaTurtle.png|32px|link=]] || [[Seaturtle]] || <center>6%<center> || {{iconbar|value=12|size=16px|full=Icon hunger full.png|half=Icon hunger halfFull.png|empty=Icon hunger empty.png|reverse=1|total=20}}
|-
| [[File:Icon squid.png|32px|link=]] || [[Squid]] || <center>6%<center> || {{iconbar|value=15|size=16px|full=Icon hunger full.png|half=Icon hunger halfFull.png|empty=Icon hunger empty.png|reverse=1|total=20}}
|-
| [[File:Icon dolphin.png|32px|link=]] || [[Dolphin]] || <center>5%<center> || {{iconbar|value=15|size=16px|full=Icon hunger full.png|half=Icon hunger halfFull.png|empty=Icon hunger empty.png|reverse=1|total=20}}
|-
| [[File:Icon shark.png|32px|link=]] || [[Shark]] || <center>2%<center> || {{iconbar|value=15|size=16px|full=Icon hunger full.png|half=Icon hunger halfFull.png|empty=Icon hunger empty.png|reverse=1|total=20}}
|-
| [[File:Icon whale.png|32px|link=]] || [[Whale]] || <center>1%<center> || {{iconbar|value=20|size=16px|full=Icon hunger full.png|half=Icon hunger halfFull.png|empty=Icon hunger empty.png|reverse=1|total=20}}
|}


==[[Sea Junk]]==
[[Sea Junk]] can be caught in any part of [[The Seas]] where a fish silhouette is not present.  The [[Sea Junk]] obtained is always random.


===List of Sea Junk===
{| class="wikitable"
|-
! Icon !! Name !! Catch Rate
|-
| [[File:Icon kelp.png|32px|link=]] || [[Kelp]] || <center>25%<center>
|-
| [[File:Icon emptyTunaCan.png|32px|link=]] || [[Empty Tuna Can]] || <center>20%<center>
|-
| [[File:Icon oldBoot.png|32px|link=]] || [[Old Boot]] || <center>15%<center>
|-
| [[File:Icon compass.png|32px|link=]] || [[Compass]] || <center>12%<center>
|-
| [[File:Icon cutlass.png|32px|link=]] || [[Cutlass]] || <center>10%<center>
|-
| [[File:Icon flareGun.png|32px|link=]] || [[Flare Gun]] || <center>5%<center>
|-
| [[File:Icon oldKey.png|32px|link=]] || [[Rusty Old Key]] || <center>5%<center>
|-
| [[File:Icon laserPointer.png|32px|link=]] || [[Laser Pointer]] || <center>4%<center>
|-
| [[File:Icon goldCoin.png|32px|link=]] || [[Gold Coin]] || <center>3%<center>
|-
| [[File:Icon miloDoll.png|32px|link=]] || [[Milo Doll]] || <center>1%<center>
|}


==[[Worm]]s==
===Using [[Worm]]s===
As long as they stay in your [[Inventory|Inventory Tab]], worms will be used automatically during Rhythm Game to enhance your score. When competing for Big Fish, worms will increase your score by '''10% (1.1x)'''.<br>
For example, if you score 15 perfect, without a worm, the usual score will be '''15 x 4 = 60 points'''. But with a worm, your score goes to '''15 x (4 x 1.1) = 66 points'''. The player who had the worm in their pockets has a higher chance of winning the Big Fish.


===How to Get [[Worm]]s?===
===Fish List===
Worms will randomly appear when players water [[Crops]]. Note that the Crops '''MUST''' be dry, don't water early if you want to get worms.<br>
There are 10 total fish currently in Castaways.  Below they can be sorted by: Name , Shadow size, Spawn Rate and hunger replenishment.
You can water anyone's Crops. Watering does not require island permission.
{{:Template:Fish_Table}}
 
==Fish Shadow==
When a fish appears in the water, it will only appear as a silhouette. The silhouettes come in four sizes: Small, Medium, Large, and Extra Large. The table below illustrates the type of fish that might be caught when you hook a fish with the corresponding size silhouette.
 


[[Category:Items]]
__NOTOC__ __NOEDITSECTION__ [[Category:Gameplay]]
[[Category:Gameplay]]

Latest revision as of 17:41, 30 March 2024

Introduction

In Castaways, various Fish and Sea Junk can be caught using a Fishing Rod.

How to Fish

Craft a Fishing Rod

A Fishing RodIcon fishingRod.png is required to fish. A fishing rod can be crafted from 3x SticksIcon stick.png & 2x RopeIcon rope.png. Sticks and Rope can be found floating around the Hub or crafted.

Finding Fish

Fish will appear around the player every 60-180 seconds, the number of fish that spawn increases the more players gather in an area.

Fishing

Fishing in Castaways is a time-based reaction mini-game.

  1. Locate the fish you would like to catch by finding a fish silhouette in the water.
  2. With your fishing rod equipped, click or tap as close to the fish as possible. If you are successful, the fish will start to dart towards your lure.
  3. When the fish bites, a large splash will erupt from the water. To hook the fish, click as quickly as you can on the splash after it first appears.
  4. If successful, you will reel in your catch!

Fiching-sequence.png

BIG Fish

There are some fish in Castaways so big that it takes two or even three other players to catch them! The big fish mini-game pits players against each other to catch the big ones. But only one player can win!

  1. Only Large and Extra Large fish will trigger the big fish mini-game. Big fish will have a noticeably larger silhouette than medium and small fish.
  2. Once the fish bites and you hook it, the big fish info panel will appear. Using this panel, you can create a one-time invite code that can be shared as a direct link to where you are.
  3. Your player will be unable to move until another player casts their line and joins the game.
  4. Once the joining player casts their line, they will go through the same fishing sequence. When the joining player sees a splash, they must click to reel in the fish.

The winner of the big fish mini-game will be the player that had the quickest reaction time between the splash and clicking to hook the fish. The first player does not need to click after they initially trigger the big fish mini-game. Their time is already locked in.

Big-fish-sequence.png

NOTE: The Whale requires three players to compete in the fishing game.

Worms

Using Worms

Icon worm.png

When competing for Big Fish, worms will increase your chances of winning by 10% (1.1x). Every time you compete for a big fish with worms in your inventory, the number of worms will decrease by x1 regardless of the outcome. If both players have worms in their inventory, then they both receive the bonus, and the advantage is negated. Visit the worm's page for more information on acquiring worms.



Fish List

There are 10 total fish currently in Castaways. Below they can be sorted by: Name , Shadow size, Spawn Rate and hunger replenishment.

Icon Name Shadow Size Spawn Rate (%) Hunger Restored
Icon shrimp.png Shrimp Small-shadow.pngSmall 25
Icon seahorse.png Seahorse Small-shadow.pngSmall 18
Icon crab.png Crab Small-shadow.pngSmall 15
Icon clownfish.png Clownfish Medium-shadow.pngMedium 12
Icon puffer.png Pufferfish Medium-shadow.pngMedium 10
Icon seaTurtle.png Seaturtle Medium-shadow.pngMedium 6
Icon squid.png Squid Large-shadow.pngLarge 6
Icon dolphin.png Dolphin Large-shadow.pngLarge 5
Icon shark.png Shark Large-shadow.pngLarge 2
Icon whale.png Whale Extra-large-shadow.pngExtra Large 1

Fish Shadow

When a fish appears in the water, it will only appear as a silhouette. The silhouettes come in four sizes: Small, Medium, Large, and Extra Large. The table below illustrates the type of fish that might be caught when you hook a fish with the corresponding size silhouette.