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Regions can be seen as red outlines on the island while holding a laser pointer, and by pointing at a box, the region's name will be displayed.  
Regions can be seen as red outlines on the island while holding a laser pointer, and by pointing at a box, the region's name will be displayed.  
==== Step 2- Set Region Permission ===
=== Step 2- Set Region Permission ===
Once a region is defined, Operators can set flags to their region to specify what permissions region members should inherit. <br>
Once a region is defined, Operators can set flags to their region to specify what permissions region members should inherit. <br>
The command code you need here is: /region flag [name] [flag] [state].<br>
The command code you need here is: /region flag [name] [flag] [state].<br>

Revision as of 08:26, 12 December 2022

Islands on Castaways are a more activity filled aspect to the castaways world, unlike the hub users with permissions have the ability to break and place blocks, and make creations that come to mind to make the Castaways experience unique to users. There are currently 500 islands in the castaways world, users were able to previously obtain them by owning a raft or getting them from a free mint, now users can obtain them through Opensea as an NFT or by winning them in events. Each island is owned by a player but some users choose to own multiple.

Building island 0.png

Island Generations

There will be multiple generations of islands, at this moment only Generation 1 is available.

Generation 1

Supply

Total Amount: 500

Resource Generators

The exclusive resources of Generation 1 are Coal Mine and Volcano.
Each island is limited to up to 2 Resource Generators, the up limit for volcanoes and Coal Mine are 2 and 1 respectively. However, some islands might only have 1 resource generator.

0 Coal Mine, 1 Volcano

Port

Only 100 Generation 1 islands have Ports, all of which are airdropped to RAFT holders.
Ports are closely connected to the in-game trading system, aka Grand Exchange. Island that has a port will benefit more from trading activity.
Rumor has it that this feature will be online in January 2023.

Port.png

Buried Treasure

Only 25 Generation 1 islands have Buried Treasure.
Right now there isn't much information about the utility of Buried Treasure, But it allegedly has something to do with Genesis Characters' Luggage.

Buried Treasure.png

Base Island

Base island.png

Every Island starts with 1 fully grown Palm Tree, a Wood Axe, and the basic terraformed island featuring 12 blocks of grass, 12 of stone, and 20 blocks of sand.

Island Permissions

Islands permissions are automatically set to owners only, but island owners can use a variety of commands to set permissions for other users. All permissions are set in-game, by typing commands into the chat bar.

Basic Island Commands

Island Members Command
Command Description
/island add [user] This makes the user an admin of the island. They can do anything but add/remove players and set region permissions.
/island op add [user] This makes the user an operator of the island. They can do almost everything, including add/removing players and setting region permissions.

The only thing that is forbidden is to change/remove permissions for the island's owner.

Region Permissions Commands

Region Permissions Commands are introduced in the Homestead update. Island Operators can now define regions with specific permissions in the game.

Step 1- Define a Region

To define a region, select the Laser Pointer in your toolbar, and then select a 3-dimensional box, by right-clicking the two opposite corners, as shown in the picture below. After setting the second point, a box will appear where you type in the desired name of the region. Hit enter to confirm your region.

Permissions makeRegion.gif

Regions can be seen as red outlines on the island while holding a laser pointer, and by pointing at a box, the region's name will be displayed.

Step 2- Set Region Permission

Once a region is defined, Operators can set flags to their region to specify what permissions region members should inherit.
The command code you need here is: /region flag [name] [flag] [state].
Let's say there is a region called Farmland, but you don't want people to break blocks in it. To achieve this purpose, you need to use this command: /region flag Farmland block-break false.
In this command, [name] is Farmland, [flag] is block-break, and [state] is false.
The table below shows all the available flags right now.

Region Flags
Flag Description
build Everything:

Whether blocks can be mined or placed
Whether entities and blocks can be interacted with (volcano, coal mine)
Whether vehicles (rafts) can be placed etc.

interact Everything that involves 'using' a block or entity:

Whether doors can be used
Whether vehicles (rafts) can be mounted

block-break Whether blocks can be mined (including volcano, coal mine)
block-place Whether blocks can be placed
use Whether doors,levers, etc. can be used
chest-access Whether chests can be accessed
ride Whether vehicles (rafts) can be mounted
vehicle-place Whether vehicles (rafts) can be placed
vehicle-destroy Whether vehicles can be destroyed
item-pickup Whether items can be picked up
item-drop Whether items can be dropped

Permissions regionFlags.png

Moving Between Islands

Similar to the hub command users are able to do /island <number> to make their way to another island.

Island switch.jpg


Island NFT link (OpenSea)

Castaways The Islands (OpenSea)