Open Beta is out on IOS/Android, PC & Mac! Play Now for Free! |
Health: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
Health is lost in a number of ways: | Health is lost in a number of ways: | ||
* [[File:Icon health halfFull.png|32px]] Health will start to deplete after the hunger bar | * [[File:Icon health halfFull.png|32px]] Health will start to deplete after the hunger bar empties as your character expends energy through activity. | ||
* Fall damage will deplete a players hearts. Falling repeatedly from or once from a great enough height will result in the loss of all inventory held by your character. | * Fall damage will deplete a players hearts. Falling repeatedly from or once from a great enough height will result in the loss of all inventory held by your character. | ||
===Hearts are restored when the player eats [[ | ===Hearts are restored when the player eats [[Crops]] or [[Fish]]=== | ||
<gallery> | <gallery> |
Latest revision as of 02:15, 8 November 2023
Players start with 10x . They must maintain their health in Castaways or else they will need to be revived.
Health is lost in a number of ways:
- Health will start to deplete after the hunger bar empties as your character expends energy through activity.
- Fall damage will deplete a players hearts. Falling repeatedly from or once from a great enough height will result in the loss of all inventory held by your character.