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(Created page with "= Abilities = Abilities are unique perks unlocked by leveling up skills through offerings at altars. Each skill has a range of abilities that provide various gameplay benefits. ==Building Abilities== * Level 10: Reduced hunger depletion while building. * Level 20: Extended range for block placement. * Level 30: Enables collection of glass blocks. * Level 40: Grants the ability to double jump. * Level 50: Immunity to damage from water. * Level 60: Immunity to fall d...") |
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= Abilities = | = Abilities = | ||
Abilities are unique perks unlocked by leveling up skills | Abilities are unique perks unlocked by leveling up skills. Each skill has a range of abilities that provide various gameplay benefits. | ||
==Building Abilities== | ==Building Abilities== | ||
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* Level 60: Double the wood yield from palm trees. | * Level 60: Double the wood yield from palm trees. | ||
For specific items that can be offered to gain these abilities, see the [[ | For specific items that can be offered to gain these abilities, see the [[Levelling]] page. |
Latest revision as of 15:49, 30 March 2024
Abilities
Abilities are unique perks unlocked by leveling up skills. Each skill has a range of abilities that provide various gameplay benefits.
Building Abilities
- Level 10: Reduced hunger depletion while building.
- Level 20: Extended range for block placement.
- Level 30: Enables collection of glass blocks.
- Level 40: Grants the ability to double jump.
- Level 50: Immunity to damage from water.
- Level 60: Immunity to fall damage.
Fishing Abilities
- Level 10: Reduced hunger depletion while fishing.
- Level 20: Increased durability of fishing rods.
- Level 30: Fish consumed restore more hunger.
- Level 40: Greater chance to encounter big fish.
- Level 50: Big fish are more likely to bite first.
- Level 60: Chance to catch two fish at once.
Excavation Abilities
- Level 10: Reduced hunger depletion while digging.
- Level 20: Increased durability of shovels.
- Level 30: Chance to instantly break shovel-related blocks.
- Level 40: Collected grass blocks remain intact.
- Level 50: Ability to use worms in the composter.
- Level 60: Double dirt output from the composter.
Mining Abilities
- Level 10: Reduced hunger depletion while mining.
- Level 20: Increased durability of pickaxes and sledgehammers.
- Level 30: Chance to instantly break pickaxe-related blocks.
- Level 40: Improved visibility in mines.
- Level 50: Mined ores go directly to the inventory.
- Level 60: Chance to double the ore yield.
Farming Abilities
- Level 10: Reduced hunger depletion while watering plants.
- Level 20: Increased durability of hoes and watering cans.
- Level 30: Crops consumed restore more hunger.
- Level 40: Tilled soil auto-renews after crop harvest.
- Level 50: Watering affects a 3x3 area.
- Level 60: Harvest double the crops per plant.
Woodcutting Abilities
- Level 10: Reduced hunger depletion while woodcutting.
- Level 20: Increased durability of axes.
- Level 30: Chance to instantly break axe-related blocks.
- Level 40: Automatic replanting of coconut trees after chopping.
- Level 50: Ability to cut through three trees at once.
- Level 60: Double the wood yield from palm trees.
For specific items that can be offered to gain these abilities, see the Levelling page.