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Hunger: Difference between revisions

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Players can lose hunger for doing activities in Castaways. You can restore hunger by eating [[Food]]
==Description==
[[File:Hungerlocation.png|thumb]]
The player's hunger bar is located to the right of the [[Health]] bar. Players start with full hunger represented by 10x [[File:Icon hunger full.png|32px|link=]].
 
Each half [[File:Icon hunger halfFull.png|32px|link=]] represents one hunger point. A full health player will have a total of 20 hunger points represented by {{iconbar|value=20|size=16px|full=Icon hunger full.png|half=Icon hunger halfFull.png|empty=Icon hunger empty.png|reverse=1|total=20}}. Once the player has 4 hunger points ({{iconbar|value=4|size=16px|full=Icon hunger full.png|half=Icon hunger halfFull.png|empty=Icon hunger empty.png|reverse=1|total=20}}) or lower their character will begin to play a hungry animation.
 
When a player takes damage, their [[Hunger]] [[File:Icon hunger full.png|32px|link=]] will be used to restore their [[Health]] [[File:Icon health full.png|32px|link=]] at a 1:1 ratio. Hunger can be restored by eating [[Food]][[File:Icon carrot.png|32px|link=]]. Food can be eaten by holding it your hand and right clicking the character model. Different foods will provide the player different hunger values.
 
==Hunger Exhaustion==
 
===How Does Hunger Exhaustion Work?===
Hunger Exhaustion is a value that builds up as the player does the various actions outlined below. The hunger exhaustion value builds up to 4.0 and then drains one hunger point ([[File:Icon hunger halfFull.png|32px|link=]]) and the players hunger exhaustion value resets back to 0 for the process to start again.
 
===Hunger Exhaustion Depletion Values===
{| class="wikitable"
! Action !! Amount Depleted
|-
| Swim (1 Meter or 2 Blocks)
| .01
|-
| Rafting (1 Meter or 2 Blocks)
| .0033
|-
| Walking (1 Meter or 2 Blocks)
| .01
|-
| Sprinting (1 Meter or 2 Blocks)
| .1
|-
| Jumping Once
| .05
|-
| Fishing Once
| 1
|-
| Mining 1 Block
| .005
|-
| Digging 1 Block
| .005
|-
| Woodcutting 1 Block
| .005
|-
| Sledgehammering 1 Block
| .005
|-
| Tilling 1 Dirt
| .005
|-
| Filling a Bucket
| .005
|-
| Watering a Plant
| .005
|-
| Using a Barrel
| .005
|}
 
<hr>
 
<gallery>
Icon hunger full.png|<center>Two Hunger Points.<center>
Icon hunger halfFull.png|<center>One Hunger Point.<center>
Icon hunger empty.png|<center>Empty Hunger.<center>
</gallery>
 
[[Category:Basics]]
__NOTOC__ __NOEDITSECTION__

Revision as of 06:55, 25 February 2023

Description

Hungerlocation.png

The player's hunger bar is located to the right of the Health bar. Players start with full hunger represented by 10x Icon hunger full.png.

Each half Icon hunger halfFull.png represents one hunger point. A full health player will have a total of 20 hunger points represented by . Once the player has 4 hunger points () or lower their character will begin to play a hungry animation.

When a player takes damage, their Hunger Icon hunger full.png will be used to restore their Health Icon health full.png at a 1:1 ratio. Hunger can be restored by eating FoodIcon carrot.png. Food can be eaten by holding it your hand and right clicking the character model. Different foods will provide the player different hunger values.

Hunger Exhaustion

How Does Hunger Exhaustion Work?

Hunger Exhaustion is a value that builds up as the player does the various actions outlined below. The hunger exhaustion value builds up to 4.0 and then drains one hunger point (Icon hunger halfFull.png) and the players hunger exhaustion value resets back to 0 for the process to start again.

Hunger Exhaustion Depletion Values

Action Amount Depleted
Swim (1 Meter or 2 Blocks) .01
Rafting (1 Meter or 2 Blocks) .0033
Walking (1 Meter or 2 Blocks) .01
Sprinting (1 Meter or 2 Blocks) .1
Jumping Once .05
Fishing Once 1
Mining 1 Block .005
Digging 1 Block .005
Woodcutting 1 Block .005
Sledgehammering 1 Block .005
Tilling 1 Dirt .005
Filling a Bucket .005
Watering a Plant .005
Using a Barrel .005