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The following [[Crops]] can currently be farmed in the game:
== What is farming? ==
* [[Sugar Cane]]
Farming is one of the core features of Castaways. The original 2 crops are [[Sugar Cane]] and [[Palm Tree]]. Sugar Cane can be harvested and the plant directly replanted on [[Grass]]. Palm Trees yield wood and [[Coconut]]s, and the coconuts can be planted on [[Sand]] or [[Grass]] to grow more palm trees.
* [[Palm Tree]]


In the future version, you'll be able to farm more types of corps and plants, such as:
With the [[Homestead]] Update more [[Crops]] were introduced, but in order to grow these crops the player first needs to gather the corresponding [[Seeds]]. They drop from the '''[[Bird Feeder]]'''. Note, these new crops will NOT drop additional seeds.
* Coffee Bean
* Banana Tree
* Carrot
* Cabbage
* and more...


With the [[Homestead]] update, the game will have day and night cycles.  
With the [[Homestead]] update, the game will have day and night cycles.  
* During the [[day]], birds will come to [[Bird Feeder]]s to eat the fish inside, and will poop. In the poop you can find seeds used to plant crops.  
* During the [[day]], birds will come to [[Bird Feeder]]s to eat the fish inside, and will poop. In the poop you can find seeds used to plant crops.  
* In order to plant the seeds, you need to till the soil using a [[Wood Hoe]] or [[Stone Hoe]]
* The crops will need to be watered using a [[Watering Can]]. Occasionally when watering a [[Worm]] will appear.
* During the [[night]], birds will come to eat your crops. You can scare them away using a [[Flare Gun]] or by placing a [[Scarecrow]].
* During the [[night]], birds will come to eat your crops. You can scare them away using a [[Flare Gun]] or by placing a [[Scarecrow]].
* When the crops are mature they can be harvested for their corresponding fruit (e.g. Corn seeds will yield [[Corn]], tomato seeds will yield [[Tomato]]s)
* You CANNOT replant the fruit from crops that grow from seed
[[File:Crops.png|512px]]
For a complete list of seeds that be planted, please refer to [[Seeds]].
== Farming 101 ==
=== Step 1- Hoe the Grass, Get the Dirt ===
'''You need'''<br>
[[File:Icon blockGrass.png|30px|link=]][[Grass]] or [[File:Icon blockDirt.png|30px|link=]][[Dirt]]<br>
[[File:Icon woodHoe.png|30px|]][[Wood Hoe]] or [[File:Icon stoneHoe.png|30px|]][[Stone Hoe]]
'''Procedure'''<br>
Make a Hoe => Hoe the grass => Grass becomes plantable dirt!
[[File:Farm Step 1.png|thumb|center|Hoe the Grass, Get the Dirt.]]<br>
=== Step 2- Feed thy Birds, Get thy Seeds ===
There are two ways of getting seeds right now.<br>
1. Open the Treasure Chest, you may get seeds.<br>
2. Make [[File:Icon birdFeeder.png|30px|]][[Bird Feeder]], feed the bird, and get seeds from their poops.<br>
'''Procedure'''<br>
1. Place the [[File:Icon birdFeeder.png|30px|]][[Bird Feeder]].<br>
2. Put Fish into it, the rarer the fish, the more likely you will get rare seeds.<br>
3. Wait for the seagull and when they come, get their poops!
[[File:Step 2-1.png|thumb|center|Seagull is eating the fish.]]
<br>
[[File:Step 2-2.png|thumb|center|Pick up the poop and get your seeds!]]
=== Step 3- Plant the seed, Water the life ===
Seeds need to be watered every 24 hours, use [[File:Icon wateringCan.png|30px|]][[Watering Can]].
<br>
Notes: You might get [[File:Icon worm.png|30px]][[worm]] by watering! Worms can used to enhance your chance of getting big fish when fishing.
=== Step 4- Shoo the birds, Protect your plants ===
At night time, seagulls will come and try to destroy your plants. You must protect your plants against seagulls!<br>
There are two ways of doing that.<br>
1. Use [[File:Icon flareGun.png|30px|]][[Flare Gun]]. Remember, each flare gun can only be used once.<br>
2. Make [[File:Icon scarecrow.png|30px|]][[Scarecrow]], and place them besides your plants. <br>
[[File:Step 4-1.png|thumb|center|Use flare gun to shoo the seagulls!]]<br>
[[File:Step 4-2.png|thumb|center|Scarecrow with a Milo face.]]
=== Step 5- Take your time, Wait for Harvest ===
Plants take 1 ~ 28 days to grow, depending on which type of seeds you're using and what your soil quality/type is.<br>
Mind the wither Time, If you don't harvest ripe plants in time, they will wither and eventually die!<br>
You can refer to the charts below.<br>
== How to Get More Dirt? ==
Dirt is the essence of Castaways's Farming System. Crops and Trees(except for [[Palm Tree]] must be planted on Dirt. But how to get more Dirt?<br>
Well, there are two ways for you to get Dirt at this moment.<br>
=== Hoe the [[File:Icon blockGrass.png|30px|link=]][[Grass]] ===
Each island starts with 12 [[File:Icon blockGrass.png|30px|link=]][[Grass]]. You can use [[File:Icon woodHoe.png|30px|]][[Wood Hoe]] or [[File:Icon stoneHoe.png|30px|]][[Stone Hoe]] to transform them into Dirt.<br>
However, this process is irrevocable. So make up your mind before you do that.<br>
'''Procedure'''<br>
Make a Hoe => Hoe the Grass => Grass becomes plantable Dirt!
[[File:Farm Step 1.png|thumb|center|Hoe the Grass, Get the Dirt.]]<br>
=== Synthesize with [[File:Icon composter.png|30px|]][[Composter]] ===
A more sustainable way to get Dirt is by using [[File:Icon composter.png|30px|]][[Composter]].<br>
To synthesize Dirt, you need sand and crops. <br>
Sand: Dirt ratio is 1:1, while Crops: Dirt ratio depends on which type of crops you're using. <br>
For example, you need 2 [[File:Icon carrot.png|30px|]][[Carrots]] for 1 Dirt, but with [[File:Icon cabbage.png|30px|]][[Cabbage]], the ratio is 1:1. <br>
The use of [[File:Icon composter.png|30px|]][[composter]] is the same as [[File:Icon blockFurnace.png|30px|]][[Furnace]] with only one exception--you need to left-click the composter.
[[File:Dirt-composter.png|thumb|center|Put Crops and Sand into the composter!]]<br>
When the Dirt appears, break it! This is how you synthesize Dirt.<br>
[[File:Getting Dirt.png|thumb|center|Break it!]]<br>
'''Procedure'''<br>
Put Sand and Crops into Composter => Left-Click the Composter => Break the Dirt<br>
=== Crop:Dirt Ratio ===
<center>
{| class="wikitable"
|+ Crops:Dirt Ratio
|-
! Per Crops !! Dirt Output
|-
| [[File:Icon carrot.png|center|30px|]] || <center>0.6<center>
|-
| [[File:Icon cabbage.png|center|30px|]] || <center>1.2<center>
|-
| [[File:Icon yam.png|center|30px|]] || <center>2.4<center>
|-
| [[File:Icon strawberry.png|center|30px|]] || <center>~1.8<center>
|-
|-
| [[File:Icon coffeeBeans.png|center|30px|]] || <center>1.2<center>
|-
| [[File:Icon tomato.png|center|30px|]] || <center>2.4<center>
|-
| [[File:Icon corn.png|center|30px|]] || <center>2.4<center>
|-
| [[File:Icon pineapple.png|center|30px|]] || <center>~4.2<center>
|-
| [[File:Icon banana.png|center|30px|]] || <center>~8.4<center>
|-
| [[File:Icon passionFruit.png|center|30px|]] || <center>~8.4<center>
|-
| [[File:Icon mango.png|center|30px|]] || <center>~8.4<center>
|-
| [[File:Icon guava.png|center|30px|]] || <center>~8.4<center>
|-
| [[File:Icon orange.png|center|30px|]] || <center>~8.4<center>
|-
| [[File:Icon lemon.png|center|30px|]] || <center>~8.4<center>
|-
|}
<center>
== Plants Growth Chart ==
{| class="wikitable"
! Icon !! Crop !! Crop !! Type !! Time to Grow !! Reproduce time !! Stages !! Harvest !! Wither Time (2x)
|-
|<big>[[File:Icon carrot.png|32px]]</big>
|[[Carrots]]
|Crop
|
|<center>1 day<center>
|
|<center>5<center>
|<center>1<center>
|<center>2 days<center>
|-
|<big>[[File:Icon cabbage.png|32px]]</big>
|[[Cabbage]]
|Crop
|
|<center>2 days<center>
|
|<center>5<center>
|<center>1<center>
|<center>4 days<center>
|-
|<big>[[File:Icon yam.png|32px]]</big>
|[[Yam]]
|Crop
|
|<center>4 days<center>
|
|<center>5<center>
|<center>1<center>
|<center>8 days<center>
|-
|<big>[[File:Icon strawberry.png|32px]]</big>
|[[Strawberry]]
|Crop
|Keeps producing after maturity
|<center>7 days<center>
|<center>3 days<center>
|<center>5<center>
|<center>1<center>
|<center>14/6 days<center>
|-
|<big>[[File:Icon coffeeBeans.png|32px]]</big>
|[[Coffee]]
|Crop
|Keeps producing after maturity
|<center>10 days<center>
|<center>2 days<center>
|<center>5<center>
|<center>1<center>
|<center>20/4 days<center>
|-
|<big>[[File:Icon tomato.png|32px]]</big>
|[[Tomato]]
|Crop
|Keeps producing after maturity
|<center>11 days<center>
|<center>4 days<center>
|<center>5<center>
|<center>1<center>
|<center>22/8 days<center>
|-
|<big>[[File:Icon corn.png|32px]]</big>
|[[Corn]]
|Crop
|Keeps producing after maturity
|<center>14 days<center>
|<center>4 days<center>
|<center>5<center>
|<center>1<center>
|<center>28/8 days<center>
|-
|<big>[[File:Icon pineapple.png|32px]]</big>
|[[Pineapple]]
|Crop
|Keeps producing after maturity
|<center>14 days<center>
|<center>7 days<center>
|<center>5<center>
|<center>1<center>
|<center>28/14 days<center>
|-
|<big>[[File:Icon banana.png|32px]]</big>
|[[Banana]]
|Tree
|Keeps producing after maturity
|<center>28 days<center>
|<center>14 days<center>
|<center>4<center>
|<center>1<center>
|
|-
|<big>[[File:Icon passionFruit.png|32px]]</big>
|[[Passion Fruit]]
|Tree
|Keeps producing after maturity
|<center>28 days<center>
|<center>14 days<center>
|<center>4<center>
|<center>1<center>
|
|-
|<big>[[File:Icon mango.png|32px]]</big>
|[[Mango]]
|Tree
|Keeps producing after maturity
|<center>28 days<center>
|<center>14 days<center>
|<center>4<center>
|<center>1<center>
|
|-
|<big>[[File:Icon guava.png|32px]]</big>
|[[Guava]]
|Tree
|Keeps producing after maturity
|<center>28 days<center>
|<center>14 days<center>
|<center>4<center>
|<center>1<center>
|
|-
|<big>[[File:Icon orange.png|32px]]</big>
|[[Orange]]
|Tree
|Keeps producing after maturity
|<center>28 days<center>
|<center>14 days<center>
|<center>4<center>
|<center>1<center>
|
|-
|<big>[[File:Icon lemon.png|32px]]</big>
|[[Lemon]]
|Tree
|Keeps producing after maturity
|<center>28 days<center>
|<center>14 days<center>
|<center>4<center>
|<center>1<center>
|
|-
|}
== Soil quality and type chart ==
'''Soil type'''
[[File:stars.png|32px]]:This crop has a 20% bonus effect when grown in this soil<br>
[[File:carterpillar.jpg|32px]]:This crop has a 20% negative effect when grown in this soil<br>
Otherwhise, this crop has no effect when grown in this soil<br>
{| class="wikitable"
! Soil Type !! Carrots !! Cabbage !! Yam !! Strawberry !! Coffee !! Tomato !! Corn !! Pineapple !! Banana !! Passion Fruit !! Mango !! Guava !! Orange !! Lemon
|-
|'''Loamy'''
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|-
|'''Clay'''
|[[File:carterpillar.jpg|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|[[File:carterpillar.jpg|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|-
|'''Silty'''
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|'''Chalky'''
|
|[[File:stars.png|center|32px]]
|
|[[File:carterpillar.jpg|center|32px]]
|
|[[File:carterpillar.jpg|center|32px]]
|[[File:stars.png|center|32px]]
|
|
|
|
|
|
|
|-
|'''Peaty'''
|[[File:stars.png|center|32px]]
|
|[[File:stars.png|center|32px]]
|
||[[File:carterpillar.jpg|center|32px]]
|
|
||[[File:carterpillar.jpg|center|32px]]
|
|
|
|
|
|
|-
|'''Sandy'''
||[[File:carterpillar.jpg|center|32px]]
||[[File:carterpillar.jpg|center|32px]]
||[[File:carterpillar.jpg|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
|[[File:stars.png|center|32px]]
||[[File:carterpillar.jpg|center|32px]]
|[[File:stars.png|center|32px]]
|
|
|
|
|
|
|-
|}
'''Soil Quality'''
This meter is the efficiency of how well something grows in the soil on your island. If the soil is 100%, then things will grow at a rate of 100% what they should be.<br>
Excellent - 140%<br>
Great - 120%<br>
Good - 100%<br>
Okay - 80%<br>
Poor - 60%<br>


[[Category:Gameplay]]


== What is farming? ==
Farming is one of the core features of Castaways. Currently, there are only 2 types of crops, [[Sugar Cane]] and [[Palm Tree]]. More crops will be available after [[Homestead]] update.


== Waitting for Homestead update ==
[[Category:Gameplay]]

Revision as of 00:29, 12 January 2023

What is farming?

Farming is one of the core features of Castaways. The original 2 crops are Sugar Cane and Palm Tree. Sugar Cane can be harvested and the plant directly replanted on Grass. Palm Trees yield wood and Coconuts, and the coconuts can be planted on Sand or Grass to grow more palm trees.

With the Homestead Update more Crops were introduced, but in order to grow these crops the player first needs to gather the corresponding Seeds. They drop from the Bird Feeder. Note, these new crops will NOT drop additional seeds.

With the Homestead update, the game will have day and night cycles.

  • During the day, birds will come to Bird Feeders to eat the fish inside, and will poop. In the poop you can find seeds used to plant crops.
  • In order to plant the seeds, you need to till the soil using a Wood Hoe or Stone Hoe
  • The crops will need to be watered using a Watering Can. Occasionally when watering a Worm will appear.
  • During the night, birds will come to eat your crops. You can scare them away using a Flare Gun or by placing a Scarecrow.
  • When the crops are mature they can be harvested for their corresponding fruit (e.g. Corn seeds will yield Corn, tomato seeds will yield Tomatos)
  • You CANNOT replant the fruit from crops that grow from seed

Crops.png

For a complete list of seeds that be planted, please refer to Seeds.

Farming 101

Step 1- Hoe the Grass, Get the Dirt

You need
Icon blockGrass.pngGrass or Icon blockDirt.pngDirt
Icon woodHoe.pngWood Hoe or Icon stoneHoe.pngStone Hoe

Procedure

Make a Hoe => Hoe the grass => Grass becomes plantable dirt!

Hoe the Grass, Get the Dirt.


Step 2- Feed thy Birds, Get thy Seeds

There are two ways of getting seeds right now.
1. Open the Treasure Chest, you may get seeds.
2. Make Icon birdFeeder.pngBird Feeder, feed the bird, and get seeds from their poops.

Procedure
1. Place the Icon birdFeeder.pngBird Feeder.
2. Put Fish into it, the rarer the fish, the more likely you will get rare seeds.
3. Wait for the seagull and when they come, get their poops!

Seagull is eating the fish.


Pick up the poop and get your seeds!

Step 3- Plant the seed, Water the life

Seeds need to be watered every 24 hours, use Icon wateringCan.pngWatering Can.
Notes: You might get Icon worm.pngworm by watering! Worms can used to enhance your chance of getting big fish when fishing.

Step 4- Shoo the birds, Protect your plants

At night time, seagulls will come and try to destroy your plants. You must protect your plants against seagulls!
There are two ways of doing that.
1. Use Icon flareGun.pngFlare Gun. Remember, each flare gun can only be used once.
2. Make Icon scarecrow.pngScarecrow, and place them besides your plants.

Use flare gun to shoo the seagulls!


Scarecrow with a Milo face.

Step 5- Take your time, Wait for Harvest

Plants take 1 ~ 28 days to grow, depending on which type of seeds you're using and what your soil quality/type is.
Mind the wither Time, If you don't harvest ripe plants in time, they will wither and eventually die!
You can refer to the charts below.

How to Get More Dirt?

Dirt is the essence of Castaways's Farming System. Crops and Trees(except for Palm Tree must be planted on Dirt. But how to get more Dirt?
Well, there are two ways for you to get Dirt at this moment.

Hoe the Icon blockGrass.pngGrass

Each island starts with 12 Icon blockGrass.pngGrass. You can use Icon woodHoe.pngWood Hoe or Icon stoneHoe.pngStone Hoe to transform them into Dirt.
However, this process is irrevocable. So make up your mind before you do that.
Procedure
Make a Hoe => Hoe the Grass => Grass becomes plantable Dirt!

Hoe the Grass, Get the Dirt.


Synthesize with Icon composter.pngComposter

A more sustainable way to get Dirt is by using Icon composter.pngComposter.
To synthesize Dirt, you need sand and crops.
Sand: Dirt ratio is 1:1, while Crops: Dirt ratio depends on which type of crops you're using.
For example, you need 2 Icon carrot.pngCarrots for 1 Dirt, but with Icon cabbage.pngCabbage, the ratio is 1:1.
The use of Icon composter.pngcomposter is the same as Icon blockFurnace.pngFurnace with only one exception--you need to left-click the composter.

Put Crops and Sand into the composter!


When the Dirt appears, break it! This is how you synthesize Dirt.

Break it!


Procedure
Put Sand and Crops into Composter => Left-Click the Composter => Break the Dirt

Crop:Dirt Ratio

Crops:Dirt Ratio
Per Crops Dirt Output
Icon carrot.png
0.6
Icon cabbage.png
1.2
Icon yam.png
2.4
Icon strawberry.png
~1.8
Icon coffeeBeans.png
1.2
Icon tomato.png
2.4
Icon corn.png
2.4
Icon pineapple.png
~4.2
Icon banana.png
~8.4
Icon passionFruit.png
~8.4
Icon mango.png
~8.4
Icon guava.png
~8.4
Icon orange.png
~8.4
Icon lemon.png
~8.4

Plants Growth Chart

Icon Crop Crop Type Time to Grow Reproduce time Stages Harvest Wither Time (2x)
Icon carrot.png Carrots Crop
1 day
5
1
2 days
Icon cabbage.png Cabbage Crop
2 days
5
1
4 days
Icon yam.png Yam Crop
4 days
5
1
8 days
Icon strawberry.png Strawberry Crop Keeps producing after maturity
7 days
3 days
5
1
14/6 days
Icon coffeeBeans.png Coffee Crop Keeps producing after maturity
10 days
2 days
5
1
20/4 days
Icon tomato.png Tomato Crop Keeps producing after maturity
11 days
4 days
5
1
22/8 days
Icon corn.png Corn Crop Keeps producing after maturity
14 days
4 days
5
1
28/8 days
Icon pineapple.png Pineapple Crop Keeps producing after maturity
14 days
7 days
5
1
28/14 days
Icon banana.png Banana Tree Keeps producing after maturity
28 days
14 days
4
1
Icon passionFruit.png Passion Fruit Tree Keeps producing after maturity
28 days
14 days
4
1
Icon mango.png Mango Tree Keeps producing after maturity
28 days
14 days
4
1
Icon guava.png Guava Tree Keeps producing after maturity
28 days
14 days
4
1
Icon orange.png Orange Tree Keeps producing after maturity
28 days
14 days
4
1
Icon lemon.png Lemon Tree Keeps producing after maturity
28 days
14 days
4
1

Soil quality and type chart

Soil type

Stars.png:This crop has a 20% bonus effect when grown in this soil
Carterpillar.jpg:This crop has a 20% negative effect when grown in this soil
Otherwhise, this crop has no effect when grown in this soil

Soil Type Carrots Cabbage Yam Strawberry Coffee Tomato Corn Pineapple Banana Passion Fruit Mango Guava Orange Lemon
Loamy
Stars.png
Stars.png
Stars.png
Stars.png
Stars.png
Stars.png
Stars.png
Stars.png
Carterpillar.jpg
Carterpillar.jpg
Carterpillar.jpg
Carterpillar.jpg
Carterpillar.jpg
Carterpillar.jpg
Clay
Carterpillar.jpg
Carterpillar.jpg
Carterpillar.jpg
Carterpillar.jpg
Carterpillar.jpg
Carterpillar.jpg
Carterpillar.jpg
Carterpillar.jpg
Stars.png
Stars.png
Stars.png
Stars.png
Stars.png
Stars.png
Silty
Chalky
Stars.png
Carterpillar.jpg
Carterpillar.jpg
Stars.png
Peaty
Stars.png
Stars.png
Carterpillar.jpg
Carterpillar.jpg
Sandy
Carterpillar.jpg
Carterpillar.jpg
Carterpillar.jpg
Stars.png
Stars.png
Stars.png
Carterpillar.jpg
Stars.png

Soil Quality

This meter is the efficiency of how well something grows in the soil on your island. If the soil is 100%, then things will grow at a rate of 100% what they should be.
Excellent - 140%
Great - 120%
Good - 100%
Okay - 80%
Poor - 60%